Syntra Portfolio

Environment painting, managed to spend more time on the critter than on the rest.

Matte painting, futuristic post apocalyptic city situated at the Albert Channel.

Edited, for a positive image.


Zombie design.


Part of a 5 part team, my theme was robots. Goofy-type archetype.
Heat and smoke.

Shorty archetype. Engineer.
 

Fatty archetype. Walking nuclear reactor.
 

Skinny archetype. Blades and wit.

Gorilla archetype. Heavy artillery.

Design for a fictional pavillion for the bianual in venice. Is the art at the same time.

Above the city.


Backside.

 Vehicle for tours around the pavillion.



Clothing for the pilots.

Telescopes/binoculars that'd be placed around the city for viewing.

Creature design based off a blind drawing of a bunch of trees and some leaves.

Blind drawing of fellow students and some trees.

Blind drawing of a moth.

Request by Sarah to draw her as a monster. (http://little-ginger-alert.blogspot.be/)

Fairly ugly texturing exercise. Had to use metal textures.


Blind drawing at a petting zoo, aquarel syled painting in photoshop afterwards.

Second one

Third one.

Another sketch at the petting zoo. Had to use the flat of the pencil.

Some disapproving animals.


The rejuvinating one pitchbook works in progress.









Pokemon R/B/Y redesign pitchbook works in progress

















 The Rejuvinating One update 23/04/14



Pokemon Update 23/04/14





Albert Channel matte painting redone



Final version (pretty much)















Poster (probably not 100% finished)



The Rejuvenating One Final (except cover probably)













more to come soon



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